In October of 2023, I left my career in Education - and focused my sights on the game industry. In April of 2024, in the midst of the biggest layoff crisis in game history, I started Cave Bear Games, a new development studio by, and for, juniors in the games industry. The community exploded in support and we went viral. We gained over 2,000 followers overnight, and now a year later we boast over 31,000. With this success, I launched the Partner Studio Program, a community of indie founders working together to succeed. We now have over 100 unfunded and self-funded studios in the program, and accept more applications every week. To support these indies, our Discord hosts over 2900 volunteer developers looking for projects.
In April of 2025, a year into development, we launched our first title, Plantasia, into Early Access on Steam. We ended the portfolio project in July with a final release and celebrated over 400 units distributed.
“No one told her it was impossible to rapid-fire two stones from a sling, because it had never been done before, and since no one told her she couldn’t, she taught herself to do it.” - Jean M. Auel, The Clan of the Cave Bear
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